Gameplay Animator wanted in a US gaming company.

  • Full Time
  • Remote

Counterplay Games Inc.


Expert knowledge of Maya and/or MotionBuilder
Strong understanding of gameplay animation technicalities (root motion, pose sharing, transitions & looping cycles, additive animation…) and keen eye for great motion (timing & spacing, pose readability, exaggeration vs. believability, responsiveness, anticipation, recovery.)
Showreel demonstrating true interest for game anim (reels with only acting shots will be ignored)
Past experience with a game engine. Experience with Unreal Engine is a HUGE plus!
Experience with motion capture is a plus! (editing, acting and/or directing.)
Experience animating creatures is a plus!

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